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81. nerf the tengu, imbalance in the t3s - in Ships and Modules [original thread]
Originally by: fgft Athonille Originally by: Swynet How would you balance blaster Proteus vs "I shoot you from 115km" Tengu or 25+km autos Loki? Would you give 150% more dps to rails and 50% op range to do that? -1 less laun...
- by Korg Tronix - at 2011.05.31 16:25:00
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82. nerf the tengu, imbalance in the t3s - in Ships and Modules [original thread]
Originally by: Vizvig Edited by: Vizvig on 30/05/2011 17:04:53 Good example of tengu blob used by both sides http://eve-kill.net/?a=kill_related&kll_id=9805737 Anyone try to show me other t3 blob. Tengu tank and damage slots are diff...
- by Korg Tronix - at 2011.05.30 17:08:00
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83. Macharials are OP - in Ships and Modules [original thread]
Edited by: Korg Tronix on 30/05/2011 08:35:32 Originally by: Vice Admiral Spreadsheet Machariels can MWD as fast, if not faster, than cruisers. The Machariel's 50% faster than a Vindicator, a close range blaster ship, even before you s...
- by Korg Tronix - at 2011.05.30 08:31:00
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84. nerf the tengu, imbalance in the t3s - in Ships and Modules [original thread]
Edited by: Korg Tronix on 29/05/2011 21:09:18 Originally by: Hirana Yoshida Only Tengu change needed is removal of a bit of grid from the subsystem that allows the 100mn fit with nary a sacrifice needed. Beyond that the Legion needs a...
- by Korg Tronix - at 2011.05.29 21:07:00
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85. nerf the tengu, imbalance in the t3s - in Ships and Modules [original thread]
Originally by: Tenzeck Originally by: Swynet So people blah blahing about improbable Tengus are dumbs, every one of them has 160m rad and base scan res over 240 witch makes them all improbable It's sensor strength vs. scan reso...
- by Korg Tronix - at 2011.05.29 15:31:00
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86. Guns vs missiles in small scale PvP - in Ships and Modules [original thread]
Originally by: Denuo Secus Originally by: Korg Tronix You can kill any frigate in a HML Drake if its competently fitted and flown. Care to elaborate? That's why I started this thread. I want to learn what I did/do wrong. A ...
- by Korg Tronix - at 2011.04.21 12:49:00
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87. Guns vs missiles in small scale PvP - in Ships and Modules [original thread]
Originally by: Denuo Secus Edited by: Denuo Secus on 21/04/2011 12:32:01 Originally by: Gypsio III Edited by: Gypsio III on 21/04/2011 12:01:40 Originally by: Denuo Secus But then a Wolf appears on the field...tackl...
- by Korg Tronix - at 2011.04.21 12:43:00
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88. Frigate. Choosing between a small boost in speed or DPS or tank. - in Ships and Modules [original thread]
Only time I wouldn't suggest a speed rig or tank rig is with a ranis as the speed rig cuts your tank and the tank rig is largely irrelevant and makes you slower
- by Korg Tronix - at 2011.04.21 12:07:00
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89. Guns vs missiles in small scale PvP - in Ships and Modules [original thread]
Also learn how to fit your heavy missile drakes properly, I have managed to kill a fairly well fit vengeance with a HAM Drake before so it is possible. Against anything Cruiser and up a Drake will do nice consistent DPS, against frigs it can be a...
- by Korg Tronix - at 2011.04.21 11:36:00
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90. nice scrams dont work. - in Ships and Modules [original thread]
Double clicked your scram maybe?? In the excitement
- by Korg Tronix - at 2011.04.07 09:13:00
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91. Pirate ships > Navy ships - in Ships and Modules [original thread]
Edited by: Korg Tronix on 25/03/2011 08:45:18 Originally by: Doug Drafto Edited by: Doug Drafto on 25/03/2011 01:46:49 Quote: stuff Oh please, I know how to fly a Vigilant. Its all I have flown in PVP since 2005 or 06......
- by Korg Tronix - at 2011.03.25 08:43:00
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92. Is there a decrease in the popularity of Gallente ships? - in Ships and Modules [original thread]
Originally by: The Djego Edited by: The Djego on 24/03/2011 22:14:25 Originally by: Korg Tronix We all know there are problems with Gallente. They are plenty of options on what to fix. - Damage - Range - Ship Speed - Make them...
- by Korg Tronix - at 2011.03.24 22:27:00
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93. Is there a decrease in the popularity of Gallente ships? - in Ships and Modules [original thread]
Originally by: Doug Drafto Yes I have and I fight them all the time. They are the fastest race... if they get scrammed yeah it gets worse for them. Why for 200PG or less can you add 2600+ shields to a ship with MAYBE that much base and s...
- by Korg Tronix - at 2011.03.24 15:03:00
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94. Pirate ships > Navy ships - in Ships and Modules [original thread]
Originally by: Doug Drafto The Vigilant does NOT have a bigger tank. How do you figure that? With the ridiculously over powered shield extenders the Cynabal can pack a ridiculous buffer. Also if the Cynabal does get webbed its not over bec...
- by Korg Tronix - at 2011.03.24 14:51:00
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95. Is there a decrease in the popularity of Gallente ships? - in Ships and Modules [original thread]
Originally by: Doug Drafto Edited by: Doug Drafto on 24/03/2011 06:48:36 Hybrid Tracking: Hybrids don't track as well as AC's. FACT. Its right in the stats for the weapon. In rad/s they are slightly faster, but our ships do not fly b...
- by Korg Tronix - at 2011.03.24 08:52:00
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96. Pirate ships > Navy ships - in Ships and Modules [original thread]
Edited by: Korg Tronix on 24/03/2011 08:43:03 Originally by: Doug Drafto ^ Great so the Cynabal is even MORE powerful lol. Awesome. Yea these are faction ships we are talking about, but you are acting like this stuff doesn't scale. AN...
- by Korg Tronix - at 2011.03.24 08:42:00
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97. Pirate ships > Navy ships - in Ships and Modules [original thread]
Edited by: Korg Tronix on 23/03/2011 14:55:59 Originally by: Doug Drafto Originally by: Sidus Isaacs Dude... SPR's on a Cynabal? Get out. Put whatever you like in it. You can clearly think of 3 better low slot modules, s...
- by Korg Tronix - at 2011.03.23 14:52:00
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98. time to nerf the buffer tank - in Ships and Modules [original thread]
Originally by: Diesel47 Add more dedicated shield active tanking ships. The only ones I can think of are Hawk, Cyclone, Maelstorm, and Sleip... Three of them being minnitard. Any of the ships with resist bonuses active tank nearly as ...
- by Korg Tronix - at 2011.03.23 13:45:00
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99. Tech 3 VS Tech 2 - in Ships and Modules [original thread]
Edited by: Korg Tronix on 23/03/2011 12:10:41 Loki vs. Proteus depending on the fitting is a fairly even fight. Vaga vs. Proteus however should always result in a dead vaga unless the vaga has alot of ammo and a faction point. As the proteus...
- by Korg Tronix - at 2011.03.23 12:09:00
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100. Pirate ships > Navy ships - in Ships and Modules [original thread]
Edited by: Korg Tronix on 23/03/2011 08:55:22 Originally by: Doug Drafto Edited by: Doug Drafto on 23/03/2011 08:06:12 Originally by: freshspree The issue is well known so use something else. Let me give you another scenar...
- by Korg Tronix - at 2011.03.23 08:48:00
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